Your next kick-off, played on a board

A board game of your business and your year ahead, built for your team and run by me on the day. Up to 20 people, around two hours, and everyone leaves knowing what the year’s priorities mean for the decisions they make.

A team of five colleagues around a board-based business game at a kick-off, one pointing at the board and another placing a piece
An example game (illustration). Yours is built around your own business.

Why it's different

A kick-off often has one session people remember: the escape room, the quiz, the cook-off. It’s fun, and it rarely has anything to do with the year ahead.

This one does both. Your team plays your own business through the year ahead, with the priorities for your year built into the events and decisions on the board. Every table faces the same year and the same surprises, makes its own choices, and sees where those choices lead. The debrief brings it back to the priorities the kick-off exists to launch.

How the session runs

1. Briefing

About 15 minutes. Teams of four to six sit at up to four tables, each with its own board. The briefing introduces the business, the year ahead and everyone's roles, and walks through one example decision on the board.

2. Play

90 to 120 minutes. Play moves through your year in rounds. Each round's events are announced to the whole room at the same moment, so every table plays the same year. Each person takes a role based on your own team, so nobody watches from the side.

3. Debrief

25 to 30 minutes. Tables compare results and the reasons behind them: why one table put its effort behind one priority while another spread it across all of them, and what that says about the year ahead.

At a glance

Built around your year

Each game is built from scratch for your business. Before the build, we talk through your year ahead: what the business is aiming for, the priorities the kick-off needs to land, and the pressures your team will face along the way. The Sim Smithy framework then builds the game around them, and you see and approve the board before it goes to print.

Printing takes up to two weeks, so for a January kick-off the time to talk is by mid-November.

See an example

Two short looks at example games, each built for a fictional business. Yours is built around your own business, your priorities and your team’s roles.

Ledgerwick: a B2B software company's go-to-market team
Hartwell Reed: an independent digital and brand agency

What I need from you

Your information stays confidential. I’m happy to sign a mutual NDA before you share anything. Your game is built with AI, so what you share is processed by my AI provider with model training switched off.

Prefer to run it yourselves? Tell me when you get in touch and we’ll talk through what that would involve.

The first sessions

These are among the first kick-off sessions I’m running, which is why the price is introductory. Half when you book, half after the session. If the session doesn’t meet your requirements, you don’t pay the second half. In return, if the session meets them, I’ll ask for a short testimonial, a few photos or a short video of the day and a reference call with a future client.

Planning a kick-off?

Tell me the date, the size of the team and where you’ll be, and I’ll come back to you within a couple of working days.