The Sim Smithy is currently in Private Beta. We are accepting applications for three 'Pilot Partners' for Q1 2026 deployment. [Enquire for Availability]
Precision Engineered. Not Just Generated.
While AI provides the speed, our proprietary framework provides the guardrails. We use a 9-phase architecture to ensure every simulation is mechanically sound, statistically balanced, and hallucination-free.
1. The Blueprint (Phases 0-2)
Casting the Mechanical Skeleton We don’t just “ask AI for a game.” We input your specific constraints into our proprietary framework to generate the simulation’s mathematical core. The AI acts as the architect, drafting the resource flows, victory conditions, and mechanical logic.
The Guardrail: Before a single word of narrative is written, we perform a manual “Structural Integrity Inspection” to ensure the game engine serves your learning objectives, not just the AI’s imagination.
2. The Forge (Phases 3-5)
Tempering the Content This is where the heavy lifting happens. We utilize a unique “Writer/Checker” architecture. One AI model generates the scenarios and decision cards (The Writer), while a second, separate AI model (The Checker) ruthlessly critiques them for logic gaps and “hollow options.”
The Guardrail: Our mandatory Anti-Hallucination Protocol acts as a blast furnace, burning off impurities. It verifies that every decision card connects to a real mechanical outcome, ensuring the simulation never promises a result it cannot calculate.
3. The Polish (Phases 6-9)
Sharpening the Experience AI can calculate probability, but it cannot feel tension. In this final phase, we leave the digital realm entirely. We print the prototypes and conduct manual, physical playtests with human teams.
The Guardrail: We refine the “table talk,” smooth out friction in the facilitation guide, and ensure the emotional arc lands correctly. The result is a product that feels handcrafted and bespoke—delivered at the speed of software.
1. The Blueprint (Phases 0-2)
Casting the Mechanical Skeleton We don’t just “ask AI for a game.” We input your specific constraints into our proprietary framework to generate the simulation’s mathematical core. The AI acts as the architect, drafting the resource flows, victory conditions, and mechanical logic.
The Guardrail: Before a single word of narrative is written, we perform a manual “Structural Integrity Inspection” to ensure the game engine serves your learning objectives, not just the AI’s imagination.
2. The Forge (Phases 3-5)
Tempering the Content This is where the heavy lifting happens. We utilize a unique “Writer/Checker” architecture. One AI model generates the scenarios and decision cards (The Writer), while a second, separate AI model (The Checker) ruthlessly critiques them for logic gaps and “hollow options.”
The Guardrail: Our mandatory Anti-Hallucination Protocol acts as a blast furnace, burning off impurities. It verifies that every decision card connects to a real mechanical outcome, ensuring the simulation never promises a result it cannot calculate.
3. The Polish (Phases 6-9)
Sharpening the Experience AI can calculate probability, but it cannot feel tension. In this final phase, we leave the digital realm entirely. We print the prototypes and conduct manual, physical playtests with human teams.
The Guardrail: We refine the “table talk,” smooth out friction in the facilitation guide, and ensure the emotional arc lands correctly. The result is a product that feels handcrafted and bespoke—delivered at the speed of software.
Core Principles & Quality Enforcement:
Writer/Checker Split
Two-Pass Architecture. Only Checker authorizes Gates.
Anti-Hallucination Protocol.
Prevents AI Content 'Invention' & Guarantees Mechanical Soundness.
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